INSTALLATION - TACO INSTALLATION - BLISHHUD ALL-IN-ONE DOWNLOAD
ALL-IN-ONE Marker Pack is a result of thousands of hours of hard work over the past few years. It covers pretty much everything with carefully placed handmade markers. From achievement to complex map completion routes, adventures, jumping puzzles, collections, races, you name it.
Everything is designed to be toggled in the app menu to your liking. Each part, each marker, and each route can be turned on and off separately
Use the buttons above for detailed installation instructions and download.
In case of security concerns - TacO / BlishHUD are well-renowned overlay applications using officially provided API to function. There is no interaction with your game account, so you don't have to worry about your credentials. Using markers and routes has been allowed explicitly by ArenaNet and you won't get banned for using them.
If you feel that there is something missing in the pack, you can join our Discord and place a request in the #all-in-one-requests channel. Or if you find any bug or issue, you can report it in the #all-in-one-issues channel
An example of Marker in categorydata.xml - most basic 1 level Category tree: My Category Square Icon"
<MarkerCategory name="mycategory">
<MarkerCategory name="squareicon" iconFile="Data\square.png"/>
</MarkerCategory>
An example of Marker in categorydata.xml - 2 level Category tree: "My Category -> My Markers -> Square Icon" with all possible variables and default values:
<MarkerCategory name="mycategory" DisplayName="My Category">
<MarkerCategory name="mymarkers" DisplayName="My Markers">
<MarkerCategory name="squareicon" DisplayName="Square Icon" iconSize="1.0" behavior="4" alpha="1.0" fadeNear="1000" fadeFar="1100" heightOffset="1.5" resetLength="60" iconFile="Data\square.png"/>
</MarkerCategory>
</MarkerCategory>
An example of most basic Marker in poidata.xml
<POI MapID="123" xpos="-123.456" ypos="654.321" zpos="123.123" type="mycategory.squareicon" GUID="wPiuS7M2HUilAbjjqOD5ig=="/>
An example of Marker in poidata.xml with all possible variables and default values:
<POI MapID="123" xpos="-123.456" ypos="654.321" zpos="123.123" iconSize="1.0" behavior="4" alpha="1.0" fadeNear="1000" fadeFar="1100" heightOffset="1.5" resetLength="60" type="mycategory.mymarkers.squareicon" GUID="wPiuS7M2HUilAbjjqOD5ig=="/>
AKA what happen after you press F over a marker.
If a variable isn't present it's counted as it's there with a default value.
An example of mymarkers.xml structure with inserted custom category and 1 marker ready for sharing.
<OverlayData>
<MarkerCategory name="mycategory">
<MarkerCategory name="squareicon" iconFile="Data\square.png"/>
</MarkerCategory>
<POIs>
<POI MapID="123" xpos="-123.456" ypos="654.321" zpos="123.123" type="mycategory.squareicon" GUID="wPiuS7M2HUilAbjjqOD5ig=="/>
</POIs>
</OverlayData>
Custom markers that you can see in my video guides are provided by overlay applications - Guild Wars 2 Tactical Overlay (TacO), or BlishHUD. This guide will show you how to use my ALL-IN-ONE MARKER PACK with the BlishHUD. If you are looking for the TacO Installation Guide, Click HERE.
DOWNLOAD BlishHUD Download All-In-One Marker Pack
Custom markers that you can see in my video guides are provided by overlay applications - Guild Wars 2 Tactical Overlay (TacO), or BlishHUD. This guide will show you how to use my ALL-IN-ONE MARKER PACK with the GW2 TacO. If you are looking for the BlishHUD Installation Guide, Click HERE.
VIDEO GUIDE DOWNLOAD GW2 TacO Download All-In-One Marker Pack